Gearworld: The Borderlands is a game of negotiation, conquest, resource management, and building in which two to four players compete to gain the favor of the Sky People for their tribe of scavengers in a post-apocalyptic landscape. Based on the classic board game Borderlands designed by Bill Eberle, Jack Kittredge, and Peter Olotka, Gearworld: The Borderlands has streamlined the original rules and re-imagined the game’s setting while retaining its predecessor’s spirit and core mechanics.
Don't have time to read the whole rulebook? Watch this excellent video tutorial, courtesy of Scott Morris of "Crits Happens". Re-edited and used with permission.
First released in 1982 by Eon Products, Borderlands was the original version of Gearworld. Join the BGG fan community for reviews, strategy tips, and conversations.
"Nice guys get Madagascar". Back in 1986 when the Commodore 64 and Apple II ruled the home PC market, Eon Software created Lords of Conquest, based on Borderlands. Published by Electronic Arts, it included variable maps that offered 19 predefined maps or random ones generated by the built-in editor.
"Ah, what a dream, to play a strategically deep game about the beautiful, balletic, and somewhat subtle dance of getting much-needed materiel from one place to another — and then using it to blow stuff up..."
Join the BGG fan community for debates, reviews, questions, and answers! Also get condensed rules, player aids, and historical comparisons of both versions.
Fantasy Flight Games republished Borderlands as Gearworld in 2013 and gave it a steampunk theme along with much improved production quality. Check out the official Fantasy Flight Games website for the latest product updates, forums, rule book, and news.